Weapons

Weapon overview
Currently there are 41 weapons in the game. These weapons are classified in 7 categories: Assault, Missile, Beam, Close Quarters, Sniper, Guided and Artillery.

Types of weapons
Assault weapons fire a stream of projectiles or energy bursts at the enemy, dealing steady damage over time.

Missile weapons fire self-propelled explosives that fly directly to their target, dealing AOE damage.

Beam weapons are designed to deal constant damage to their target and apply effects.

Close Quarter weapons inflict heavy damage to one or more targets at a very short range.

Sniper weapons are designed for long-range precision that takes down a Mech in as few hits as possible.

Guided weapons acquire a target lock on the enemy, then track their target automatically once fired.

Artillery weapons are designed for extreme-range indirect fire that rains chaos down from above, targeting an area instead of an individual.

All the weapons
Assault weapons have Autocannons, Plasma Cannons, Pulse Cannons, and Carbines. Missile weapons have RPGs and Missile Racks. Beam weapons have Thermal Lances and Stasis Beams. Close Quarters weapons have Shotguns and Arc Torrents. Sniper weapons have Longarms, Gauss Rifles, and Railguns. Guided weapons have Javelin Racks, Cryo Javelins, and Disc Launchers. Artillery weapons have Rocket Mortars.