Stalker

Mech Information
Stalker is a medium mech with a base energy and health of 12 and 24,200, respectively. It starts out at rank 3 with 12 energy and increases by an alternating increment of 2 and 4 each rankup for a max of 24. It's currently available for the price of 5 (discounted to 2.99) AUD. Stalker is a semi-fast mech at 22 km/h; its ability: Predator Drive, makes up for its less than impressive stats by greatly increasing the damage dealt by weapons by 50% and also increasing the amount of damage dealt to you by 25%. Its ability has a 9 second cooldown and a 9 second duration.

Stalker Information
Classification: Medium, max of 24 energy.

Role: Attacker -- Attackers are designed to support maximum firepower and can equip a range of heavy weapons like Plasma Cannons.

Ability: Predator Drive - Overloads core amplifiers, causing the mech to deal - and take - more damage. Also receives some HP (10%) for each enemy destroyed.

Traits:

Hunter - With its damage amplifier, this mech can tear through almost any enemy, and has enough speed to run down the ones that flee.

Vulnerable - Mech has low health, and its ability leaves it even more vulnerable to attack. It is quickly destroyed when caught off guard.

Strategy
Stalkers low health but chance for high damage output makes it a perfect backstabber mech (yes, another!).