Lancer



Lancer is the second mech a player obtains after the Paragon. It has the same health as the Paragon at the same levels. However it is much faster, being a scout type mech, and has the ability to jump over walls and is good for escaping. It has a low energy limit of 16 as it is a light mech.

Classification: Light Mech (max energy of 16)

Role: Scout - Scouts offer dexterity and maneuverability, perfect for capturing beacons or spotting enemies on the map.

Ability: Jump Jets - Activates a powerful jump booster to reposition or avoid enemy fire.

Traits:

Highly Maneuverable - Fast movement and powerful jump jets allows him to take quick strikes from unexpected angles.

Low Firepower - Limited firepower makes it difficult to influence large battles.

Strategy
Lancer's Is a scout mech, which means he is usually used for capturing control points and finding enemy

Lancer has low energy capacity and low armor which means it can be destroyed easily

however Lancer can use its ability to get out of situation and confuse the enemy which can help kill the most strongest of mechs